Service design solves problems at all levels of human experience: Defining the environment, tools, products, and events within a system.
The jam runs for 48 hours, and will have teams of students, academics, business people, customers, and creators working together to solve a to-be-announced challenge!
You're given a problem to solve and a studio space to solve it. We help you along the way with mentoring, tools, and a collaborative environment.
At the end, you solve a problem: collaborating to design, prototype, and create a plan of action.
Group 1 is working on a set of services and tools for connecting neighborhoods and communities. They want to encourage local business owners to both create events and host spaces for action-oriented problem solving within the community. They want to find the hidden treasures in their community through digital, physical, and face-to-face communication tools.
Group 2 is hard at work creating a popup shop idea for helping people understand and use the Canadian Tax system to their advantage. Looking at the physical space and temporary architecture used to solve a specific temporal problem, they are exploring the how, who, and why of financial education and empowerment. How do we find the hidden treasures in our financial and spatial networks?
Group 3 is working to understand goal making and pursuits through a deep analysis of their own goal making and decision making processes. How does one use credibility within a community to keep oneself on track?
Group 4 is working on the business problem of leveraging external services and events as assets within a broader commercial ecology. They are investigating a service to empower business owners and citizens to negotiate over last minute, time sensitive resources.
Normative Design is an Interaction Design studio in Toronto, Canada.
Normative practices, teaches, and applies a wide range of design methodologies to solve the problems of its clients, customers, and users.
Andrew is a designer working at the intersection of networked technology and human behaviour.
Michael is an interaction designer with a background in music, mental healthcare, and psychology.
Heather is a UX designer at the Health Design Lab, and co-founded Project Nunavut, an Iqaluit-based social enterprise aimed at improving the viability of the traditional economies in the North.
Blair is a senior designer at Normative and organizes Create Type, a showcase of creative typography and illustration.
Lindsay is design director at Normative design, and an expert in Service Design and Design Research.
Ayla is the co-founder of 1THING: an app for improving well-being and Colour Phone (in development).